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AI Insights · Timothy · October 2021

Top 5 Boat Games Performance in Argentina for Q3 2021

Explore the performance metrics of the top 5 boat games on a unified platform in Argentina during Q3 2021, including downloads, revenue, and active users.

Top 5 Boat Games Performance in Argentina for Q3 2021

Throughout Q3 2021, the top boat games in Argentina displayed varied performance metrics, with some apps showing significant trends in downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.

Flippy Race by Ketchapp saw a peak in weekly downloads reaching approximately 4.7K in early August, followed by a gradual decline to around 930 by the end of September. Weekly revenue fluctuated modestly, peaking at $19 in mid-July and tapering off to $1 by the end of the quarter. Active users peaked at around 8.4K in early August, then decreased to about 3.1K by the end of September.

Battle of Warships: Naval Wars from Dumitru Muset maintained a steady download rate, with weekly downloads hovering between 1.3K and 1.6K throughout the quarter. Weekly revenue experienced a high of $236 at the beginning of the quarter, with a slight decrease to $61 by the end of September. Active users showed a downward trend from 10.3K at the start to 8.5K by the end of the quarter.

Boat Racing Game:Driving games by Monster Games Productions experienced a decline in weekly downloads from 1.5K in early July to just over 320 by the end of September. Active users also showed a steady decline from around 11.2K at the beginning of the quarter to 7.3K by the end.

Submarine Jump! from Kwalee Ltd saw a notable increase in weekly downloads, peaking at 1.7K in late July before settling at around 440 by the end of September. Active users saw a significant rise to 2.3K in early August and remained relatively stable around 1.4K towards the end of the quarter.

Battle Warship: Naval Empire by Magic Prime Group Limited showed varied performance with weekly downloads starting at 2.5K in late June, dipping to below 100 in early August, and rising again to about 1.7K by the end of September. Revenue peaked at $615 in late July but saw a decline to $351 by the end of the quarter. Active users fluctuated, starting at 7.3K, dropping to 3.2K in late August, and then increasing to nearly 6K by the end of September.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021